August 20, 2010

« previous episode | next episode »

Friday, August 20, 2010

The Death of the Internet, the misnamed "Ground Zero Mosque," and breaking up over new media.

The Semantics of the "Ground Zero Mosque"

Political news this week was dominated by the so-called "Ground Zero Mosque," but the Muslim community center at Park51 is neither at Ground Zero, nor is it chiefly a mosque. Late this week several news organizations including the AP issued memos which offered guidance as to how to ...

Comments [46]

The Death of the Web?

The cover of the September issue of Wired, the technology magazine with an incredibly strong web presence, declares that "The Web is Dead." Chris Anderson, Wired Editor-in-Chief and co-author of the cover story talks about what comes after the end of the web.

Comments [7]

The Facebook Effect

In late July, Facebook reached another milestone, surpassing 500 million users. In reporting his recent book, The Facebook Effect: The Inside Story of the Company that is Connecting the World, David Kirkpatrick received unprecedented access to the company and its CEO Mark Zuckerberg. He says that, ...

Comments [3]

It’s Over.com

Facebook, Skype, and other new media are well known for their powerful ability to bring people together. But they can also serve as, shall we say, a unique method by which to disconnect. Ilana Gershon studied new media breakups for her book, The Breakup 2.0: Disconnecting over ...

Comments [6]

Forever For Sale

It's called "A Tool to Deceive and Slaughter." It is a black eight-inch cube, made from acrylic, with a computer inside. You can buy it at auction on eBay, though doing so comes with a catch. Artist Caleb Larsen explains.

Comments [6]

Field Guide

For years, the remarkable accuracy of video game football was the closest armchair quarterbacks could get to actual NFL play-on-the-field. The actual game inspired the virtual one. But increasingly, according to Wired Magazine's Chris Suellentrop, the trend has reversed. A generation of NFL players, raised on games like ...

Comments [3]

The Uncanny Valley

For the animators of films and video games, creating a truly human looking and acting character has long been the holy grail. But making characters close-to-real and yet not-real-enough leaves them in what's called the 'uncanny valley' where audiences find those characters unsettling, unnatural and zombie-like. OTM producer Jamie York ...

Comments [11]

Leave a Comment

Register for your own account so you can vote on comments, save your favorites, and more. Learn more.
Please stay on topic, be civil, and be brief.
Email addresses are never displayed, but they are required to confirm your comments. Names are displayed with all comments. We reserve the right to edit any comments posted on this site. Please read the Comment Guidelines before posting. By leaving a comment, you agree to New York Public Radio's Privacy Policy and Terms Of Use.