The Uncanny Valley
Friday, August 20, 2010
For the animators of films and video games, creating a truly human looking and acting character has long been the holy grail. But making characters close-to-real and yet not-real-enough leaves them in what's called the 'uncanny valley' where audiences find those characters unsettling, unnatural and zombie-like. OTM producer Jamie York looks at how the entertainment industry has dealt with this issue and what the 'uncanny valley' tells us about ourselves and our future.