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Game Changer

Friday, June 13, 2014

Tetris, the world's most ubiquitous and probably most addictive video game, turned thirty this week. To celebrate, we revisit Bob's conversation with the creator of Tetris, Alexey Pajitnov, on the game's twenty-fifth anniversary back in 2009.

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On The Media

EA is Shutting Down The Virtual Worlds of Dozens of its Old Games

Tuesday, May 13, 2014

Game studio Electronic Arts has announced that it is going to take the virtual worlds of over 50 games offline at the end of the month after its hosting service, GameSpy, announced it was shutting down. It's as if millions of voices suddenly cried out in terror and were suddenly silenced.

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On The Media

TLDR #25 - Monsters

Sunday, May 11, 2014

Kim Correa loves the online game DayZ, which lets you interact with other humans during a zombie apocalypse. DayZ's appeal is that it allows weird, spontaneous interactions between players. It also allows really terrible ones. Kim talks about her experience of being raped in a virtual world -- something she doesn't quite know what to do with. We also talk to writer Julian Dibbel, who wrote about how one online community dealt with a virtual rape back in 1993.

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On The Media

Being a Lady and Playing DayZ

Thursday, May 08, 2014

I have 172 hours logged in DayZ. I bought it in January, after my partner suggested it as a game we play together. The first time we played was a weekend and we played for 13 hours straight. I’ve been hooked ever since.

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On The Media

#25 - Monsters

Thursday, May 08, 2014

Kim Correa loves the online game DayZ, which lets you interact with other humans during a zombie apocalypse. DayZ's appeal is that it allows weird, spontaneous interactions between players. It also allows really terrible ones. Kim talks about her experience of being raped in a virtual world -- something she doesn't quite know what to do with. We also talk to writer Julian Dibbel, who wrote about how one online community dealt with a virtual rape back in 1993. 

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On The Media

Why Crowdfund a Sequel to a 20-Year-Old Video Game Everyone Hated?

Thursday, May 08, 2014

If you were a gamer at the dawn of the console wars era, then you probably remember Shaq Fu. It was essentially a Shaquille O'Neal branded Mortal Kombat, except it was also unplayable and ugly. Even Electronic Arts, the company behind the game has called it an abomination. So, naturally, the internet has decided that 20 years on, we need a sequel.

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On The Media

Field Recordings From a Virtual World

Thursday, April 17, 2014

Triple A video game titles (meaning the ones that cost hundreds of millions of dollars and have huge launches) are always trying to push for greater and greater verisimilitude. This is one of the reasons that there is a new round of consoles every 7 years or so, and why sound design in games is ever evolving to better evoke a sense of place. These audio environments are now interesting enough that at least one person has decided to record these habitats for posterity.

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On The Media

Flappy Bird Is Dead. But Why?

Monday, February 10, 2014

Flappy Bird, the hugely popular, hugely addictive iPhone game, has been pulled from the Apple and Android apps stores. Developer Dong Nguyen withdrew it after warning fans over the weekend that the game would disappear.

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On The Media

Eve Online Is Having Its Largest Ever War

Tuesday, January 28, 2014

The backstory to it is kind of great -- one coalition missed a bill payment on a star system they owned, which allowed other coalitions to jump in and fight for ownership. The ensuing battle was large enough that the game had to go into a mode called “time dilation,” where the game enters super slow motion so as not to fry the company's servers.

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On The Media

#11 - RIP Vile Rat

Wednesday, January 22, 2014

Sean Smith was an IT manager in the real world, but online, he was Vile Rat, a hugely influential diplomat in the video game Eve Online

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On The Media

Reviews that Are 100% Objective

Friday, January 03, 2014

Video game criticism is a weird beast. 

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On The Media

I Accidentally Catfished Someone In Grand Theft Auto Last Night

Tuesday, October 29, 2013

I’ve been playing a lot of Grand Theft Auto V online lately. My handle is TheSilverWoman, which is a reference to my co-worker Alex Goldman’s last name. In real life, I’m a boringly normal straight dude. But in GTA, I’m a forty-year old woman. Dark bangs, dark eyes. I don’t wear makeup and I’m not particularly fit. I own one set of clothes plus a monkey mask I wear when I rob convenience stores.

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On The Media

Grand Theft Auto 5's Gender Problem

Tuesday, September 17, 2013

Grand Theft Auto Five is out today. It'll most certainly be another huge hit for Rockstar Games. And it's already the highest-rated game ever reviewed on Metacritic. It also, unfortunately, has the crappy gender politics of every blockbuster video game release since the beginning of time. 

 

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On The Media

Ads vs. Ad-Blockers

Friday, August 30, 2013

Niero Gonzalez is the founder of a video gaming site called Destructoid. As the site's readers increased, advertising revenue leveled off and Gonzalez soon realized that almost half of his tech-savvy readers were using ad-blocker software. So he asked his readers "what now?" Brooke talks to Gonzalez about his search for new revenue streams.

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On The Media

Ads vs. Ad-Blockers

Friday, May 10, 2013

Niero Gonzalez is the founder of a video gaming site called Destructoid. As the site's readers increased, advertising revenue leveled off and Gonzalez soon realized that almost half of his tech-savvy readers were using ad-blocker software. So he asked his readers "what now?" Brooke talks to Gonzalez about his search for new revenue streams.

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On The Media

Violent Video Games, Lying Athletes, and More

Friday, January 18, 2013

The history of studies on video games and aggression, a reporter's coverage of every underage gun death in New York City, Lance Armstrong, Manti Te'o, and remembering Aaron Swartz.

On The Media

Violent Video Games and Violence

Friday, January 18, 2013

On Wednesday, President Obama outlined his proposals for gun control. Among them was a request to Congress for $10 million to study the impact of media on violence, with a nod specifically to video games. Brooke talks to Jason Schreier, a reporter for Kotaku, about 25 years' worth of studies on the effect of violent games, and what researchers have found.

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On The Media

How to Make 3.3 Million Dollars in 30 Days

Friday, June 01, 2012

Kickstarter is a crowd-funding website where people ask others to contribute money to their creative projects. Recently, game developer Tim Schafer took in $3.3 million from fans for an untitled, undesigned video game he estimated it would cost $400k to make. Schafer talks to OTM producers and fanboys PJ Vogt and Alex Goldman about removing publishers from the process of making games.

You can listen to more of this interview by following this link!

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